OFFICIAL LONETREE NEWS ARCHIVE
AUG 08 Update is Live: Achievements + Friending + Swapping Gangs
We're working hard on the new Outlaws (progressing very well!). In the meantime here are some upgrades that went into today's Early Access patch
- All achievements have been added, and should be unlockable
- Frame work for rewards system is in (you will see fragmented pieces such as the Gold Coin, or Red Perk)
- In match results you can now scroll through the various players, and add to your steam friends
- In private game you can now swap teams by selecting to the right in the lobby (gang column / player menu) and pressing enter on a slot
FIRST OFFICIAL 2v2 TOURNAMENT ON EARLY ACCESS SATURDAY AUG. 01!
We're pleased to announce this upcoming Saturday we will be hosting our first official Secret Ponchos Early Access tournament.
ALL SPECTATORS AND CONTESTANTS WILL HAVE A CHANCE AT WINNING PRIZES IN THE STREAM!
Details are as follows:
DATE: Saturday, AUG 1, 2015
TIME: 11:00 am PST (we will have our normal "news portion" of the stream before at 10:30)
PLATFORM: PC Steam Early Access.
PRIZES: T-shirt each for winning team + official forum badge. Runner up gets consolation prize.
REFEREES: Tony (Casper_SBM) + Chris (Chris_SBM).
MODE: 2v2 Deathmatch ( 3v3 mode ... two devs (1 on each team) as refs/broadcasters).
PLAYERS: 8 Teams of 2 (16 players)
July 25 EARLY ACCESS UPDATE: Achievements + Global Group Chat!
Week 8 marks a milestone for the team as we have at long last implemented Achievements. While still a work in progress, the majority of achievements are in and are attainable. The reward system is not yet hooked in and more information will follow in the future. Additionally, we are very pleased to announce we have also implemented global group chat. Currently it resides in the main menu but wlll be added to other menus in the near future.
July 11 EARLY ACCESS UPDATE: IMPROVED UI
We’ve been busy working on some bigger tasks and new content which you will see later. That beans said. we do have some UI changes in this update - we've streamlined the navigation flow for a better user experience. Everything used to be listed in the main lobby and was getting cumbersome. We've now organized the flow to keep the lobby menu clean, with only relevant multiplayer options. Other options can be found in the Main Menu. This is a work in progress, as we'll be migrating practice mode into the main menu.
June 27 Early Access Update: Balancing + Bug Fixes
We have been working on Early access bug fixes and balancing adjustments. These balancing adjustments are experimental and not permanent. Matador, Phantom Poncho, Deserter and Kid Red have all seen significant balancing tweaks.