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VOL. 01

THE TOWN OF LONETREE, Wednesday AFTERNOON, May 27, 2015

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May 26, 2015

EARLY ACCESS Patch Note SUMMARY



Since our announced Early Access return/refocus at the beginning of April we've been busy with weekly updates (every Saturday morning). Below is a summary of what we've added/implemented over the last 6 weeks. 

  • New maps: The Mines and Plaza
  • Seasonal Leaderboards added
  • Online Chat added to lobbies and in-game
  • Matchmaking Improvements
    • lobby “merging" to prevent duplicate hung lobbies and get games started
    • added stability to friend chaining
    • experimental rematch feature (still in progress)*
  • Game Mode Optimization 
    • compression of 2v2 and 4v4 modes to new 3v3 mode
    • addition of new Mode Vote / Map Vote features to Pre-Game lobby
    • continued streamlining and improvements to game mode options (Solo / Multiplayer, etc) 
    • addition of "Random” Mode Vote and Map Vote options
    • Lobby populates before mode chosen to reduce number of unfilled lobbies
  • Add friends from Pre-Game (simply select the player to add them - UI on-screen instructions still needed)
  • Switching character within Practice Mode (activate via in-game menu)
  • Key-binding for Mouse Keyboard added

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Apr 07, 2015

Early Access April 4 Content Drop - Detailed Patch Notes

On Saturday, April 4 we dropped a huge update. It's massive size was due to the Early Access testing going on hold for a while, and during that time a lot of fixes were happening behind the scenes. Thank you for bearing with us during that process and now after this mega patch drop, we're back on full PC action. Our Early Access community can expect a patch update every Saturday morning moving forward.

Instead of posting every fix (there are hundreds and hundreds) here are some of the more significant ones we've selected for the patch notes that might be the most relevant to players.

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